Friday, November 23, 2012

Thanksgiving PGWJ

Twas the night before Thanksgiving,
And at Josh's house,
Six gamers were gathered
(And somewhere, a mouse :/ )

The Wonders were 7,
The players were 6.
And Josh didn't win,
Despite knowing the tricks.

Why am I rhyming?
I'm really not sure.
But now that I've started,
It's too hard to stop.

Oh *ahem* yeah that's a lot better.

So, yeah here's a PGWJ session report of sorts.

As usual, Kevin brought some friends over, and we played some games.
We played a few rounds of 7 Wonders, and since this is coming back into rotation I am really feeling compelled to buy Cities, and the ipad app (which gives you an extra "digital" wonder). Maybe that is where some of my birthday money will go.

After playing 7 Wonders, we switched gears to play the Back to the Future cardgame, which is a variant on Chrononauts.
First, I must direct you to this thread. Note my post at the end, I won't spoil it:
http://boardgamegeek.com/thread/567080/bar-code-on-id-cards

Short version of that story is, the character "ID cards" have a barcode on the back, so what every good smartphone-owning nerd is going to do right away is to scan that barcode and see what it says. In my case, that kind of backfired but I still thought it was funny.

I was a little bit disappointed with the BttF game, because even though the "timeline" had some fun thematic elements, there was absolutely no story to go along with the characters, all of whom are "descendents" of the characters from the movies but not actually in the movies.
It would have been nice to know a little bit more about what makes Marty McFly III tick, rather than just seeing a list of events in the movies that made him be born.  Chrononauts definitely wins on flavor, and BttF has a rich universe (and is one of my favorite movie franchises of all time), so this made me sad.
They could have also spiced it up with more pictures, but that probably delves more into the "expensive licensing fees" arena which is an unfortunate reality of game design.
I did end up winning (on behalf of Marty III), but partially due to the fact that one of Kevin's friends was making silly decisions just to make the game end without regard for his win condition.
That's a sort of gamer I am not fond of playing with (although in other games, he was just fine, and some games actually cater to that sort of behavior).  Hopefully if I ever play Galactica with him, he won't aim for a human loss when human "just because it's funny".

Anyway, it was great to have 6, and I hope we get another good run of sessions going.
During December I'll be able to participate in some gaming outside of my house, and PGWJ might also switch nights in the future due to scheduling conflicts.
If you're interested, please get on my list! http://bit.ly/pgwjosh





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