Showing posts with label bits. Show all posts
Showing posts with label bits. Show all posts

Friday, July 29, 2011

Increasing realism in abstract eurogames, is it really necessary?

In my previous post, I commented that Glen More's wooden cubes leave a bit to be desired.

And Mayday Games has this set of nicer-looking cubes that match the GM resources.

The question I have is: Is it really worth $10 (plus shipping*) to replace the wood cubes in a game I will probably not play as often as I think I'll play it, for an aesthetic benefit that most people won't care about?

The funny afterthought to that question is: In what other games could I use these tokens?
Just to get some use out of the bits of wood, would I replace the BSG civilian ships with cattle? Power Grid uranium with sheep? ;)

Seriously, though, I'm thinking about it. But not until I actually get a chance to play a few times and see how annoying it really is.
(The legitimate argument for replacing Glen More's cubes is actually that they're a bit too small and may be hard to handle/easy to lose)

P.S. They also have this "mega-set" of meeples which would cover all of my eurogame needs for a long time, but I realy know I don't need that.

* side note, I wish I had thought of this sooner, because I just made a big order of Sleeves from them a few weeks ago, which would solve the shipping-cost question.